How to create a walking “Alien”
“Creating an Alien”
First create a Clay ellipse.

Then create some splines as eye brows and nose.

Now create 2 spheres (not Clay) and place them like eyes.

Don`t forget also to create neck, shoulders, chast and ribs.

Create also lags and hands.

Now create a Clay Surface.

And push Absorb Free Primitives. Assign some cool material to it.


Push Create Snapshot Mesh and delete CS and all Clay Primitives. It`l create a alien Mesh.

“Bringing Alien to live”
Create a Character Studio`s Biped in front window.

Biped`s lags must be under the beginning of the mash and biped`s had must be on top of the mesh ! ! ! If not, then mash`s vertexes (under or on top of the biped) will move chaotically in 3D space.

Now go to the motion and push Figure Mode button.

Rotate and rescale biped`s parts, until they fit the mash. Biped`s lags must be under the beginning of the mash and biped`s had on top of the mesh ! ! !

Now select Clay Surface Mash 01 (Alien`s skin) and Sphere 01 + Sphere 02 (alien`s eyes). And use Physique modifier on them.Push select center of mass, it will link biped to mash.

And select biped`s center of mass (light blue).

CH-Studio will draw lines in lags, hands, had and neck.

Select again the biped`s center of mass and go to motion. You can create 3 sorts of footsteps: Walking, Running and Jumping. Create 4 walking footsteps by selecting Walk button and pushing Create Multiple footsteps. Wright 4 in number of footsteps window and push OK. Now select running button, push Create Multiple footsteps, Wright 3 in number of footsteps window and push OK. Create also 6 jumping footsteps. Push Create Keys For Inactive Footsteps to activate footsteps.Don`t forget to hide Biped before rendering.







